Download and install PinK
Choose the client for your device on the official download page
The official download page lists available versions, platforms, and system requirements. Follow its current download and installation instructions; this guide does not mirror installation packages.
Before downloading
- Confirm that the page belongs to an official PinK or SUD distribution channel.
- Meet the account, network, and runtime requirements in the release notes.
First check after installation
After installation and the first launch, PinK should show an empty workbench with no project open. No project name appears at the top, and the asset view has no assets, scenes, or scripts. This is normal before opening a game.
At this stage, check only the application: the window opens reliably, menus, the Command Palette, and settings work, and no persistent initialization or error message blocks the workbench. Check the COCOS version, asset scan, and scene loading after creating or opening a project.
If PinK cannot reach the empty workbench, record the earliest message or error. Check installation integrity and runtime permissions against the official release notes. Obtain installation packages from official sources.
Continue with First launch and checks.